Starting Character < Rules < The East  

Building Your Character

Rather than dice rolling, we use a point buy system. Base stats start at 8. Raising a stat costs a set number of points as shown on the table below. You are allotted 28 points at first level. Racial modifiers are applied after stats have been chosen. If you wish to have lower stats for some reason, talk to the DM.

StatCost
80
91
102
113
124
135
146
158
1610
1713
1816

Races

  • Dwarf, gold
    +2 con, -2 dex (FRCS)
  • Dwarf, shield - as PHB
  • Elf, wood
    +2 str, +2 dex, -2 con, -2 int, -2 cha (FRCS)
  • Elf, moon - as PHB
  • Elf, star - see UE
  • Gnome, rock - as PHB
  • Halfling, lightfoot - as PHB
  • Half-elf - as PHB
  • Half-orc - as PHB
  • Human - as PHB
  • Spiritfolk (water, mountain)
    +2 cha, -2 con (UE)
  • Standard orc - ?
Need a good reason to play:
  • Uncommon
    • Elf, sun
      +2 int, -2 con (FRCS)
    • Elf, wild
      +2 dex, -2 int (FRCS)
    • Halfling, ghostwise
      as PHB (see FRCS for special)
    • Halfling, strongheart
      as PHB (see special in FRCS)
  • Level adjustment
    • Gnome, deep
      -2 str, +2 dex +2 wis, -4 cha, Level Adj +3 (FRCS)
    • Some orc in the UE book (ask the DM)
    • Aasimar
    • Tiefling
    • Genasi, water
    • Uncommon and level adj
      • Dwarf, grey
        +2 con, -4 cha, Level Adj +1 (FRCS)
      • Elf, drow
        +2 dex, -2 con, +2 int, +2 cha, Level Adj +2 (FRCS)
        Check MM
      • Genasi (air, earth, fire)

Common human religions in regions

  • Bane - Thay
  • Chauntea - Aglarond, Rashemen, Thesk
  • Gond - Mulhorand
  • Ilmater - Damara, Impiltur
  • Kossuth - Thay
  • Mask - Mulhorand, Thesk
  • Mielikki - Rashemen
  • Mystra - Mulhorand, Rashemen
  • Red Knight - Mulhorand
  • Selune - Aglarond, Impiltur
  • Shaundakul - Thesk
  • Silvanus - Damara
  • Tymora - Impiltur
  • Valkur - Aglarond, Impiltur
  • Waukeen - Impiltur, Thesk